This game has been developed Rockstar North and published by Rockstar Games. Today’s article is about one amazing game of this kind that is GTA Grand Theft. There are a lot of adventure action games that are available in the market these days and each comes with something unique so it gets very confusing while choosing any one game. People keep searching for a game where they would get an amazing gameplay with an interesting story. Uninitializing.4.1/5 - (13 votes) GTA 5 – Grand Theft Auto (.exe file) Exit code 0xc0000005 indicates a game crash (STATUS_ACCESS_VIOLATION) If you continue to have problems playing the game, please contact Rockstar Games Customer Service at Please click Retry below to enter the game again, or click Safe Mode to launch the game with reduced graphics settings. * Localised: Grand Theft Auto V exited unexpectedly. * Category: 5 (ERROR_CATEGORY_EXIT_CODE) (path: C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe cmdline: "C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe") Attempting to initialise DX9 COM object. File version 10000:3 (for C:\Program Files\Rockstar Games\Grand Theft Auto V\PlayGTAV.exe) OS version: Major: 6, Minor: 2, Build: 9200, Platform: 2 File version 10000:3cf0001 (for C:\Program Files\Rockstar Games\Grand Theft Auto V\GTAVLauncher.exe) File version 10002:10004 (for C:\Program Files\Rockstar Games\Social Club\socialclub.dll) File version 10000:3f30001 (for C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe) Here's the information from launcher.log in C:\Users\mona\Documents\Rockstar Games\GTA V: Using DPI 96 *Important: This works perfectly for the latest version of renderdoc but not for the version I am using. RENDERDOC: dxgi_wrapped.cpp( 563) - Warning - Querying IDXGIObject for interface: GUID RENDERDOC: remote_access.cpp( 250) - Error - Error in accept - shutting down server RENDERDOC: win32_network.cpp( 90) - Warning - accept: 10038 RENDERDOC: hooks.cpp( 49) - Log - Loaded and hooked into d3d9.dll, PID 12464 RENDERDOC: hooks.cpp( 49) - Log - Loaded and hooked into dxgi.dll, PID 12464 RENDERDOC: hooks.cpp( 49) - Log - Loaded and hooked into d3d11.dll, PID 12464 RENDERDOC: hooks.cpp( 49) - Log - Loaded and hooked into opengl32.dll, PID 12464 RENDERDOC: hooks.cpp( 49) - Log - Loaded and hooked into kernel32.dll, PID 12464 RENDERDOC: win32_libentry.cpp( 70) - Log - Loading into C:\Program Files\Rockstar Games\Grand Theft Auto V\GTA5.exe RENDERDOC: win32_network.cpp( 344) - Warning - Failed to connect to localhost:38921Īs well here's the renderdoc_app_XX_YY.log in C:\Users\mona\AppData\Local\Temp: RENDERDOC: core.cpp( 245) - Log - RenderDoc v0.27 圆4 (NO_GIT_COMMIT_HASH_DEFINED) capturing application RENDERDOC: win32_network.cpp( 344) - Warning - Failed to connect to localhost:38920 RENDERDOC: win32_network.cpp( 169) - Warning - recv: 10054 RENDERDOC: remote_access.cpp( 558) - Log - Got a new child process: 12464 38923 RENDERDOC: remote_access.cpp( 558) - Log - Got a new child process: 4116 38923 RENDERDOC: remote_access.cpp( 558) - Log - Got a new child process: 8128 38921 RENDERDOC: remote_access.cpp( 389) - Log - Got remote handshake: GTAVLauncher () RENDERDOC: win32_process.cpp( 307) - Log - Injecting renderdoc into process 8204 INIT: IDXGISwapChain 0x00007FF986FAEB48 (0x00007FF986E31950)Īnd here's the log I get from renderdoc: RENDERDOC: core.cpp( 242) - Log - RenderDoc v0.27 圆4 (NO_GIT_COMMIT_HASH_DEFINED) loaded in replay application INIT: Registering script 'NativeTrainer.asi' (0x00007FF9B082A3C0) INIT: Success, game version is VER_1_0_944_2_NOSTEAM This is the only log I get from Script Hook V: // GTA V SCRIPT HOOK (build Dec 15 2016, v1.0.944.2) This is as much information as I get debugging with Visual Studio: unhandled exception at 0x00007ff7db204840 in gta5.exe : 0xc0000005 : access violation writing location 0x00many zeros0 game_win64_master.pdb contains debug information Please provide feedback how I can make them work simultaneously. When I use both by which I mean having the dll and necessary files of Script Hook V in the GTAV game directory (by Rockstar Games) and also use renderdocui.exe in capture mode to run GTAVLauncher.exe it fails. I can use renderdocui.exe in administrative mode (with hook into all children checked) to capture frames from GTAV (GTA5) and also I can separately use Script Hook V for modding in GTAV.
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